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						<dt>Setting Up Your Own Bot Server</dt><dd>File: <a href="Files/UT RemoteBots - Mutator.zip" target='_blank'>UT Mutator Zip</a>
						<br />
									<br />
						This UnrealTournament Mutator is based on the fantastic work at http://www.planetunreal.com/gamebots/
						<br />
						<br />
						It has been changed and adapted to be able to work with the C# Framework we have 
						developed. <br>
						<br>
						<strong>Note:</strong> <br>
						These files are not required to connect to a UT RemoteBot server that is already 
						running. You only need these if you want to make your very own server <br>
						You should have Unreal Tournament installed if you want to run your own server.
						<br>
						<br>
						This zip file contains the files you need if you want to start your very own UT 
						RemoteBot server. <br>
						It contains the following files: <br>
						1) <strong>Readme.txt</strong><br>
						2) <strong>UTServer.bat</strong> - A windows batch file which will automatically start up a 
						dedicated UT server running the RemoteBot mutator. You may need to edit the 
						batch file and replace &quot;C:\UnrealTournament&quot; with the actual location of your UT 
						installation. <br>
						3) <strong>Copy Into UT Folder</strong> - Folder containing the folders that you should copy 
						directly into your Unreal Tournament Installation directory to install the 
						mutator Help - A folder containing a Readme file for the original mutator which 
						can be obtained from http://www.planetunreal.com/gamebots/ System - A folder 
						containing the actual mutator files which should be put into your 
						UnrealTournament\System folder <br>
						<br>
						<br>
						<h3>Installation</h3>
						To install the Mutator simply follow these instructions: Unzip and copy the Help 
						and System folders into your UnrealTournament installation directory. <br>
						<br>
						<br>
						<h3>Setting up a server</h3>
						1) Once you have the files installed, start up Unreal Tournament. <br>
						2) Pull up the dialog to start a new multiplayer game. <br>
						3) For gametype select &quot;RemoteBot Deathmatch&quot; <br>
						4) Under the bots tab while setting up the game you can specify a skill level 
						and minimum number of bots. Normal UT bots will fill the game to the number you 
						specify. <br>
						5) As you add your own bots, UT ones will quit the game. <br>
						6) The skill setting affects gamebots much like the built in bots. Lower skill = 
						worse aim and slower movement. <br>
						7) When you are done configuring, start it up. (You are advised to start a 
						dedicated server and then connect to it by starting up UT again when you're 
						ready to watch your bot) <br>
						8) Only after the game has started can you connect external bots. <br>
						&nbsp;
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